Denadoro
A. Entrance
- Run straight Up between the Birds; do not approach too far Left or you'll trigger the Tata scene (and fights)
B. Tata Skip
- Buffer Left+Up: Miragehand is immediately behind the leaves.
To manipulate Masa & Mune, all fights must be avoided.
C. Shady Room 1
- Stay low entering the room. Outrun the Free Lancer.
D. Rock Thrower
- Buffer Up+Right; take Midether.
E. Shady Room 2
- Stay above; climbing the ladder, buffer Right+Up. These fights can't be escaped from.
F. Vista 1
- Buffer UP entering the room! If you press Left too early, there's a whole fight-gauntlet (reload).
G. Waterfalls
- Buffer Up+Left entering room. To be sure of the skip, push the right-side wall (walk against it); from high enough up, Run Left so that you will clip against the slope. Move up at the sparkling water.
- Alternatively, hug the lower side of the slope.
- After the ladder, clip down the left-side.
H. Bird Vista
- There's a backup load here, but you must load AND fight these Bellbirds:
- Remove Berserker
- Save by the bridge, MASH Load (has to be first 2 frames: black screen, or barely 1 frame of loadscreen)
- Touch the leaves to get the 3-Bird fight
- Robo Atk= (left guy) + Crono Firewhirl= (overkill left guy) (192, 193)
- Equip Berserker when you use speedtab
I. Shady Savepoint
J. Outside the Cave
- "Fast Bird" is when you fall down the ladder but the camera doesn't pan: you can immediately Run Right+Down behind the Goblin, and don't need to wait for a Rock-thrower cycle. It's a 1-in-4 framer (the frame you fall down the ladder): shoot for it by hitting the ladder barely (i.e. 1 pixel) off-center.
- Otherwise, stay to the left, and wait for rock-throws before proceeding.
K. Masa
- Hit right-side of the stairs for Luck.
page revision: 4, last edited: 18 Feb 2019 02:36